Many of Noda Time's core types are value types, and their size needs to be carefully managed when features are added or removed. The following gives an indication of what each of the value types consists of, and any possible space savings in the future.
Duration consists of:
days field may be negative, whereas
nanoOfDay is always non-negative. (So to represent a duration of -1ns, you'd use a
days value of -1 and a
nanoOfDay value of
NodaConstants.NanosecondsPerStandardDay - 1.) While this may seem odd for a duration type, it fits in well with the layout of other types, particularly
#Instant and LocalInstant#
LocalInstant each simply have a
LocalTime only knows about the nanosecond of the day, which is represented as a
The value is always non-negative, and requires 47 bits (to represent a maximum value one less than 86,400,000,000,000).
#YearMonthDay and YearMonthDayCalendar#
YearMonthDayCalendar are used to split a date into year, month and day. Its representation is just a single
The value is split into the three or four parts as:
YearMonthDay is used within
YearMonthCalculator code, whereas
YearMonthDayCalendar is used in
The calendar is represented in 7 bits by assigning an ordinal to each calendar system. This approach limits Noda Time to having
a maximum of 128 calendar systems (including variants such as leap year patterns, epochs and month numbering systems). However,
as of August 2014 it seems unlikely that we'll ever hit that limit. Perhaps more importantly, it does mean that we can't easily
allow user-provided calendar systems.
The ISO calendar system is calendar 0, making it a natural default for the type. The other components are encoded such that a 0
in the value means 1 in the component itself, so the default values of
YearMonthDayCalendar are 0001-01-01
and 0001-01-01 ISO respectively.
LocalDate is simply a
LocalDateTime is simply the combination of a
LocalDate and a
Offset stores the number of seconds difference
between UTC and local time. This is within inclusive bounds of +/- 18 hours.
(4 bytes; 17 bits used)
OffsetDateTime is logically a
LocalDateTime and an
Offset, but it's stored somewhat differently,
as that has shown some surprising performance benefits:
The nanosecondsAndOffset value is split into two parts as:
ZonedDateTime is an
OffsetDateTime and a
(12 bytes + 1 reference)